May 29, 2025 - 09:02

As the strike by video game performers stretches into its tenth month, the situation remains tense and uncertain. Since the last picket on April 2, there has been a noticeable silence from the union regarding the ongoing negotiations related to the Interactive Media Agreement (IMA). This lack of communication has left many performers feeling isolated and anxious about their future in the industry.
The ongoing strike has raised significant concerns about the treatment and compensation of voice actors and other performers within the video game sector. With no updates on negotiations, many are questioning what steps the union plans to take next. The performers are advocating for better pay, improved working conditions, and greater recognition of their contributions to the gaming world.
As the industry continues to evolve, the outcome of these negotiations could have lasting implications for the future of video game performance. The need for a resolution has never been more pressing, as both sides seek to find common ground amid a prolonged standoff.
February 4, 2026 - 10:14
Menace Early Access ReviewThe early access landscape is often a gamble, but Menace confidently defies those odds, arriving not as a rough proof-of-concept but as a remarkably polished and deeply engaging tactical...
February 3, 2026 - 18:12
Nintendo Switch Crowned as Company's Ultimate Hardware ChampionIn a landmark achievement for the gaming giant, the Nintendo Switch has officially surpassed the legendary Nintendo DS to become the best-selling video game hardware in Nintendo`s storied history....
February 3, 2026 - 02:35
Dragon Quest VII Reimagined Review – Searching For AdventureThe beloved classic, Dragon Quest VII, returns in a beautifully reimagined form, inviting both veterans and newcomers to lose themselves in its vast, island-hopping world. This is not a fleeting...
February 2, 2026 - 13:37
"You don't have to tell me Pyramid Head's backstory" – Poppy Playtime's George Krstic on why less is more in horrorIn a recent discussion, a veteran creative director from the world of Dungeons & Dragons turned video game narrative has championed a classic principle of horror: less is often more. The...